D-Flow project: Low poly modelling project - examples of some of the work: British Town-house, in this case the end of terrace version, with interior.
I have also modelled up several cars (3 in this scene), as well as street furniture. The polycount seen in the first image is for all of the meshes.
I have since also modelled a series of kitchen items such as microwaves, fridges etc. for optional use in the house.
This scene currently uses 3, 1024 maps. This project is for output to go into D-flow using the free Ogremax plug-in for export which can only support diffuse mapping.
'Midcar' :This is the third version: It has much reduced texture use, so this version is now just under 2500 tri's but with 1 png, no larger than 256x256 pixels:
this also means that end users can change the car colour in D-flow. There is no interior on this car.
I decided to model two ' British icons': The phone box is 9.5k tris, the post box is 412 tris. Both use two very small bitmaps